Inner World 2: Book World

Overview

  • The small player can enter the 'world' of books.
  • For example, s/he could enter the world of an Arabian Nights book
    • This would cause the book space to come alive allowing the player to visit locations of the book.
  • The books worlds are essential small mini-game spaces that set the player with a speficic challenge.
  • Although the book worlds present another world, they are anchored in the main space of the level.

Entering a book world
This section explains how the player can enter a book world, the limitations the player will encounter in doing so and the advantages of these limitations.

Integrating the book world in the main space
This sections demonstrates that, although the book-worlds offer a unique space, it is a space that is anchored in the main level


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Inner World 1 - Germ World Gameplay Mechanics Entering a book world
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